Dodgeball tfdb_onett

Dot Blot

Hi I'm Ebbi a-Betto
Donator
"Fucking translucent textures" ~ Me, probably
Dropping the final version here since I can't be fucked to change it anymore and it has no real gimmick.
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Changes:
  • Added ladders, allowing players to climb up both the red and blue house, as well as the flag pole.
  • Fixed wonky textures caused by map scaling.
  • Increased brightness by a bit, decreased bloomscale.
  • Attached tonemap_controller to logic_auto, allowing light changes to take effect on map spawn rather than round start.