Dodgeball Dodgeball update 28-5-2017

Darthmule

implying
Donator
  • Decreased player speed from 450 to 400 hammer units.
  • Decreased the chance for the Nuke, Airstrike or Eyeball to spawn.
    • In addition, special rockets now have the same chance of spawning. (previously Airstrike was higher chance than Nuke, for example)
  • When only one player is left on a team, rocket spawn will decrease to only 1 rocket.
  • Added particles/trails to the Eyeball and Nuke.
 

Workers

Warming up
Donator
> When only one player is left on a team, rocket spawn will decrease to only 1 rocket.
easy money challenge coin :thinking:
 

Crocdude

Professional Dipshit
Donator
Not too fond of this update, it seems like all it will do will decrease the speed of dodgeball rounds and make it slightly more boring. The speed decrease probably won't change much aside from orbiting, but eh, not too sure. The decreased special spawns seems unnecessary, was anybody actually complaining about them? I think that will just make dodgeball more repetitive. I'm also not fond of reducing rocket spawns to one. It will make the last moments of a round last even longer than they already do. If the change is meant for challenge coin, is it not possible to just make the challenge coin only spawn one rocket at a time per round?