Dodgeball Dodgeball update 20-4-2017


Using debugging tools we have identified the source of the crashes from the past month.
  • Fixed a bug related to respawning without having a valid Flamethrower through an edict check. The edict check would sometimes cause the server to loop the client through respawning until crashing.
    • Should fix server crashes.
    • Should fix the bug with having no Flamethrower upon spawn.