Dodgeball Dodgeball Update 17-4-2017

Darthmule

implying
Donator
#1
  • Small adjustments in code to prevent/lessen crashes.
  • Increased player movement speed from 440 to 450 hammer units.
  • Increased chance for an Eyeball rocket to spawn.
  • Decreased chance for a Striker rocket to spawn.
  • All rockets now start at 1000.0 hammer units.
    • Affects Nuke, Striker and Eyeball.
  • All rockets do very slightly less damage but build up damage quicker.
    • This will allow for a tiny bit more health points to perform rocket jumps.
  • Increased the delay for when Rocket will go towards its target after airblasted from 0.133 to 0.2 seconds.
    • This used to be 0.266 for the Eyeball rocket, this is also adjusted to 0.2 seconds.
  • Increased maximum bounces a Rocket can do from 8 to 10.
  • Decreased the delay for when Rocket will go towards its target after bouncing from 0.5 to 0.4 seconds.
  • Changed deflect sound.
  • Increased elevation height of Striker rockets on airblast.
 

Darthmule

implying
Donator
#3
  • Attempted to fix crashes happening on map end.
  • Decreased launch elevation of the Striker rocket after airblast.