I just noticed the HDR values were too low in the example map, I've also added it some other fixes, please download the new version: bm_example_v5 (http://www.mediafire.com/file/wr5vbr08t1mbelf/bm_example_v5.vmf/file)
I was given a report that the BLU spawns in the example map were broken. I made a fix for it, please download the new version: bm_example_v4 (https://www.mediafire.com/file/op464jbrc65rlc0/bm_example_v4.vmf/file)
Fixed, was a mistake from my part
I can't really do anything, maps were made that way
I'll improve the UI as soon as possible
I don't really know if it's possible to do that, the best I can do is highlighting the stickies like the scottish resistance
I've made a thread for this purpose! Try...
I'll make it very simple as it is in my opinion an easy kind of mod to map for.
Get the example VMF map and you'll get an idea on how it's set up: Example VMF
Basically, here's the entities for the mod:
A team_round_timer is mandatory to manage time. It's always 2 minutes no...
Time to answer some questions to the best of my abilities
I'll increase the uber duration
That's planned in the next update
I can add a maximum cap one can hold to that powerup if needed
That's a good idea, I'll see how that turns out once I can detect 2 kills in 1
Good item suggestion...
If you wanted to say anything about Bombermod then you've come to the right place.
A Battle Royale Bomberman where there can be only one
RED has a sticky launcher and with the help of powerups, must defeat every other RED
If you die as RED, you become BLU equipped...