Search results

  1. 42

    VS Saxton Hale Rewrite: Feedback/Suggestion/Discussion Megathread

    Having a modifier that gives an upside to only 1 class/weapon is usually not a great idea, as everyone can just not play as that class, or using it just fucks you over Current VSH-Rewrite have a 250% airblast rate/cooldown penalty as i said, but it didnt really help much I'm saying that only...
  2. 42

    VS Saxton Hale Rewrite: Feedback/Suggestion/Discussion Megathread

    After several updates done with changelogs from #updates channel in discord, Dome and Winstreak additions, there still some problems with current VSH-Rewrite that i want to talk about here: Modifiers Right now we only have 2 modifiers, speedy and jumper. Could not really think of new one...
  3. 42

    Not Accepted Application for 42

    Whereabouts in the world are you from? (Please include the timezone, too!) United Kingdom, GMT (UTC + 0) What position are you applying for? Server Moderator Why do you feel you are suited for this position? I've been active in this group for a solid 2+ years, and I know a lot of EU and US...
  4. 42

    SZF: add an indicator in the hud for gas balls

    Update SZF which adds the HUD for scout gas cooldown in seconds
  5. 42

    How do I test if my TFDB map works?

    You could do the long way on what infinite phantasm said. But if you only care about adding entities to map and send it to whoever server, it really simple. You need to create 2 info_target entity to mark where rocket should spawn, one for each team with a name rocket_spawn_red and...
  6. 42

    Super Zombie Fortress Super Zombie Fortress update 25-12-2018

    Christmas present for you all 2.3_rsx changelog: Weapons Added 4 new weapons - Backburner (rare) - Iron Bomber (uncommon) - Tide Turner (common) - Panic Attack (common) Half-Zatoichi - Nerf Health on kill from 50% to 33% - Removed 40% less damage while health is above 50% Pistol - Increase...
  7. 42

    @[435:@λfamudo]

    @[435:@λfamudo]
  8. 42

    VS Saxton Hale Rewrite: Feedback/Suggestion/Discussion Megathread

    Finally got 2nd wave of balances ready, playtests soon Current changes
  9. 42

    VS Saxton Hale Rewrite: Feedback/Suggestion/Discussion Megathread

    Only happens when crit a cola effect ends, but yeah crit a cola don't really need a nerf for that when we have bonk Was thinking of giving conch a lot more faster speed instead. Conch already have hp regen for it, but I could add ammo regen Last man Scottish isn't too much of a worry, as hes...
  10. 42

    VS Saxton Hale Rewrite: Feedback/Suggestion/Discussion Megathread

    Time for 2nd wave of balance discussions/bugs, not too much from me this time. Scout Baby Face Blaster - only take 2 or 3 hits to get full boost, which that should really be reduced like doubled, also rage resets doesn't work for all players which that needs to be fixed Soldier Battalion's...
  11. 42

    VS Saxton Hale Rewrite: Feedback/Suggestion/Discussion Megathread

    Current balance changes for today
  12. 42

    VS Saxton Hale Rewrite: Feedback/Suggestion/Discussion Megathread

    So i finally got myself the code, here my current thoughts on how rewrite balances could've been better and to not break the code horribly. I'm still happy to take feedback/suggestions from you all on my current thought or improvements to VSH Rewrite itself, I just have to deal with OP weapons...
  13. 42

    Combat Surf Surf_Heaven's broken bonus

    Some people can see the endings fine, but others also got this problem, may be to do with compile settings. I'll look into it and see if i can fix it
  14. 42

    Reduced map options with lower player counts?

    The only non-arena gamemodes you've not mentioned is freeze tag, which I think it already in rotation but rare? We also have Player VS Map, but it kept very rare as it gets spammed a lot for bp drops while we only have 2 maps. But rest of the gamemodes is arena, as I said we dont have much...
  15. 42

    Reduced map options with lower player counts?

    Most of the gamemodes locked from player limit is arena-based gamemode. Arena isn't really that fun in low players, or 1 new player joins empty arena map only to find out you have to wait for another player which isn't that fun. Though almost half of gamemodes we have is arena, not much...
  16. 42

    Not Accepted Application for 42

    Whereabouts in the world are you from? (Please include the timezone, too!) United Kingdom, GMT (UTC + 0) What position are you applying for? Server Moderator Why do you feel you are suited for this position? I've been in this group for more than 2 years and very active in both servers and...
  17. 42

    Dodgeball DB Shapes

    last update, rc1 (download) - Updated randomise blocks above the main area to prevent possible holes - updated chance for "inverted" color effect from 1/9 to 1/6 - Updated blocks position in skybox - Reduced entities in map after randomises done - Fixed rare chance jumppad blocks didn't get...
  18. 42

    @[573:@(_;]

    @[573:@(_;]
  19. 42

    Versus Saxton Hale VSH Trainyard

    fix hale spawn again for rc3b, thanks source and func_tracktrain (download)
  20. 42

    badges badges badges badges badges badges badges badges badges badges badges badges badges...

    badges badges badges badges badges badges badges badges badges badges badges badges badges badges badges badges badges badges badges badges